Factsheet

  1. Developer:
  2. erlkönig GAMES
  3. Based in Fürth, Germany
  4. Release date:
  5. tbd
  6. Platforms (planned)
  7. Steam, Switch, Playstation, Xbox
  8. Website:
  9. coming soon
  10. Regular Price
  11. tbd

Description

»Alles im Fluss« is basically a fishing mini-game, only without the “mini” and at the end of the tale awaits – as one would expect from an action-adventure – a huge, scary dragon. But not just a dragon. Your unique dragon! But more on that in a moment...

The multifunctional Angon - an ancient relic - is not only used to catch fish. We fish all kinds of objects from the game world and use them to creatively build our own weapons and tools. With what's dangling from the tip of our Angon, we'll then try to creatively solve tricky physics-based puzzles involving fluid simulation.

The colorful world of »Alles im Fluss« is infested by disgusting slimes that have polluted the ponds, lochs, rivers and lakes that were once abundant in fish. With every puzzle solved, a stream of clear water flows back and little by little we transform the world into the former idyll and restore biodiversity.

Speaking of biodiversity. Every fish is unique. And that's no fish tale! Procedural generation creates countless, colorful variants of fish that are just waiting to be caught. All of the flora and fauna of "Alles im Fluss" is unique for each player and even the dragon that Vinz - the hero of the story - faces at the end of his adventure is randomly generated for each player.

On our fishing adventure we meet all sorts of funny characters that we talk to and complete quests for. We make new friends who will help us make the biggest catch of them all. Even after all the puzzles have been solved and after we faced the dragon, the fishing will continue, because ... there's always a bigger fish!

History

»Alles im Fluss« ist in early design stage (concept / pre prototype)
»Alles im Fluss« is the working title of the game
»Alles im Fluss« is financially supported by the FFF Bavaria

Features

  • Action-adventure fishing game with physics elements
  • Random procedural generated content
  • Realistic fluid simulation puzzle mechanics
  • Unique content for every player

Genre

Fishing, Action, Adventure, Physics, Puzzle, Exploration, 3D, Indie, Procedural Generation

Videos

Procedural water lily shader experiment in Unity
Vimeo
Various experiments on making liquid, slimy, squishy stuff in Unity
YouTube
There are far more videos available for »Alles im Fluss«. Check back later for more or
contact us
for specific requests!

Images

Ingame screenshot - water lily petals and lily pads in water
There are far more images available for »Alles im Fluss«. Check back later for more or
contact us
for specific requests!
There is no logo design yet for »Alles im Fluss«. Check back later for more or
contact us
for specific requests!
  1. Lukas Schneider on Twitter
  2. Personal Tweets by Lukas (@zwitscherluki) at
    twitter.com
    .

About erlkönig GAMES

  1. Developer
  2. Based in Fürth, Germany
  3. More information
  4. erlkönig GAMES presskit